Characters for my historical dramuh.
ahahaha Thöe looks like a prick fashion model. Perhaps because their head is too large for their body. Perhaps because their collar is popped. Perhaps that pose is just…impossible to salvage. It’s a shame, because Cymone (on the left) turned out pretty nice.
This is the kind of thing I’ll probably just hide in my ‘Unfinished’ folder and never look at again. It’s slightly too shitty to bother fixing.
WIP turn-around animation
Gotta sort out the weird rightward shift and the cig flick. And stuff.
wip!
WIP #4.
The top is Photoshop’s default levels. I like the blue, contrast of tones and all that, but it kinda blows out the figure’s face and totally destroys what little plausibility there was to be had in the lighting.
The bottom is my levels, which are missing….something. I might lighten those pure blacks to match the bottom of the gradient on his tunic-thingie and just let the tree branches win the contrast-contest.
WIP WIP WIP
90% of my skill-set right now is drawing from statues in museums.